Difference between revisions of "Tiefling"

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! 5th Level
 
! 5th Level
 
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|1|Dancing Lights|Burning hands|Alter Self
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|1 |Dancing Lights |Burning hands |Alter Self
 
|-
 
|-
|2|True Strike|Charm Person|Darkness
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|2 |True Strike |Charm Person |Darkness
 
|-  
 
|-  
 
|3|Light|Magic Missile|Invisibility
 
|3|Light|Magic Missile|Invisibility

Revision as of 14:22, 18 January 2018

Tiefling is racist and shall henceforth be known as Demonkint.

Tiefling traits

  • Ability score increase. Your charisma score increases by 2 and your constitution increases by 1.
  • Demonic Arcana. .  Each  time  you  finish  a  long  rest, you  gain  the  ability  to  cast  cantrips  and  spells randomly  determined  from  a  short  list.  At  1st  level, you  can  cast  a  cantrip.  When  you  reach  3rd  level, you  can  also  cast  a  1st-­‐‑level  spell.  At  5th  level,  you can  cast  a  2nd-­‐‑level  spell.

You  can  cast  a  spell  gained  from  this  trait  only once  until  you  complete  your  next  long  rest.  You can  cast  a  cantrip  gained  from  this  trait  at  will,  as normal.  For  1st-­‐‑level  spells  whose  effect  changes  if cast  using  a  spell  slot  of  2nd  level  or  higher,  you cast  the  spell  as  if  using  a  2nd-­‐‑level  slot.  Spells  of 2nd  level  are  cast  as  if  using  a  2nd-­‐‑level  slot.  At  the  end  of  each  long  rest,  you  lose  the  cantrips and  spells  previously  granted  by  this  feature,  even if  you  did  not  cast  them.  You  replace  those  cantrips and  spells  by  rolling  for  new  ones  on  the  Abyssal Arcana  Spells  table.  Roll  separately  for  each cantrip  and  spell.  If  you  roll  the  same  spell  or cantrip  you  gained  at  the  end  of  your  previous  long rest,  roll  again  until  you  get  a  different  result. Contrary to Arcane powers in Everglow, this will NOT create the usual "Tier" effect other spells would. Magehunters can't detect it, and even though commoners would still see you as a mage, other magicians recognise it as not being "Arcane" in nature (for them).

d6 1st Level 3rd Level 5th Level
Dancing Lights |Burning hands |Alter Self
True Strike |Charm Person |Darkness
Light|Magic Missile|Invisibility
Message|Cure wounds|Levitate
Spare the Dying|Tasha's hideous laughter|Mirror image
Prestidigitation|Thunderwave|Spider Climb
  • Demonic  Fortitude.  Your  hit  point  maximum increases  by  half  your  level  (minimum  1).