Githzerai
As per a slightly modified Gith 5E race.[1]
The Githzerai, or Gith, better known as Sky-people on Everglow are a race of outsiders that somehow did not get rejected by the world. Other outsiders need to remain by the grace of someone else's life-force, the Sky-people never had to. They used to be slaves in another dimension, so maybe the world took pity on them. They tend to stick with their own kin, on their large Cloud-cities. Giant tied together containers of Nihelium, a veritable fortune up in the air, with a city on top of it. They generally let themselves be carried along by the air-currents, and when they reach one of the few remaining cities, they float down with a mass off smaller vessels to trade. A tradition for every Gith is to visit the world below and have an adventure as they come of age, and return with a tale and enough Nihelium to hold himself aloft. Most rarely stay longer than a few weeks, their parents providing something valuable for them to trade, though some remain forever, even if they could afford that amount of Nihelium.
Physical Description
The gith, are superficially humanoid. They are generally taller and more-slender than humans, but their bodies have a much higher muscle density, which combines with their lower mass to make them inhumanly quick. Gith have long, pointed ears, flattened noses set high on their faces, and scaly, spot-like markings across their faces, shoulders, and torsos. Their skin is usually in various shades of yellow, brown, and green, and their hair is usually either black, red, or brown. Male gith can grow facial hair, but most gith don't have hair anywhere below the head.
Gith prefer simpler clothing, mostly plain robes or practical scale armor. Most male and some female githzerai either shave their heads completely bald or wear a lock of their hair in a tonsure or pony-tail. Githzerai have a long tradition of tattoos and body art, and most githzerai have at least one pictogram printed on their skin as a record of some past achievement or personal revelation.
Gith traits
- Ability Score Increase. Your Dexterity, Intelligence and Wisdom scores each increase by 1.
- Age. Gith naturally live to be about one-hundred and fifty years old, reaching adulthood at the age of twenty.
- Size. Gith are taller than most humans, standing six feet high or more. Their bodies very slender and emaciated, weighing much less than an average being of their stature, but their musculature is very well-developed. Your size is Medium.
- Speed. Your base walking speed is 30 feet.
- Reject Bondage. All gith share a cultural legacy of horror at being enslaved. If an effect would cause you to gain the charmed or restrained condition, you have advantage on all saving throws associated with it.
- Psionic Power. Gith were bred by the illithids as slaves, and possess some of their former masters' advanced mental abilities. You know the psionic talent mystic hand. You also know one psionic discipline of your choice, which can be of the Awakened or Nomad disciplines., but you have no psi points to use with it, and thus can only use the psionic focus of your chosen discipline. Starting from 3rd level, you have 2 psi points, with a psi limit of 2. At 5th level, this increases to 5 psi points with a psi limit of 3. Intelligence is your manifestation ability for this discipline. You regain expended psi points when you complete a long rest.
- Language. You can speak Gith. Gith has no written form, Gith preferring to keep their lore by word of mouth and tattoos. Written language would have given their former Psionic masters too big an advantage to find out their culture and lore. For each intelligence bonus point you can take another language in speaking or written form.
- Sky-people You gain a +1 bonus to your AC while you aren't wearing medium or heavy armor and aren't wielding a shield.