Orc

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As per the Half-Orc in the PHB with the following additions and changes:

Orcs are hardy and cultured. Even though their clan structure is very rigid and martial, a lot of effort and time is spent to complete the warrior with other pursuits. Anything one can apply oneself to perfect is acceptable. Poetry, painting, writing, craftsmanship. On the other hand anything that is mindless, reckless or useless is frowned upon. Many other races find them humourless and rigid, but this is far from the truth for all. Yet their humour usually relies on quick thinking and wordplay, as they approach many things as a tactical battle to win.

Changes

  • Remove the flavour text.
  • Menacing becomes Hardy: You gain advantage in Constitution checks. This applies to Hitpoint rolls too.
  • Savage attack is renamed to Clean cut. It remains the same.

Addition:

  • Magic Resistance: the Orc has advantage on saving throws against spells and other magical effects from an Arcane source.