− | Tasking a summon is a simple overcome roll, tasks fit in the Overcome, Advantage, Attack, Defend categories. Tasking costs 1 drain, either for the summon or the Summoner (depending on your power and summon). If you succeed with style, no drain is deducted. If you fail drain will be deducted but the tasking fails. This can have different results depending on the summon and its willingness. | + | Tasking a summon is a simple overcome roll, tasks fit in the Overcome, Advantage, Attack, Defend categories. Tasking costs 1 drain, either for the summon or the Summoner (depending on your power and summon). If you succeed with style, no drain is deducted. If you fail drain will be deducted but the tasking fails. This can have different results depending on the summon and its willingness. A summon usually only lasts a scene or until sunrise or sundown (whichever comes first), any further scenes cost drain (unless already included in the task). |
| *An Attack task works for the scene. Further scenes need to be tasked again, causing drain. | | *An Attack task works for the scene. Further scenes need to be tasked again, causing drain. |
| *A create advantage takes one drain per usage, and can be held until the end of the scene (or no more drain can be taken). Each usage is a "free call" to the advantage aspect. | | *A create advantage takes one drain per usage, and can be held until the end of the scene (or no more drain can be taken). Each usage is a "free call" to the advantage aspect. |