User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 17:25, 28 February 2015 (diff | hist) . . (+77) . . Science (current)
- 17:25, 28 February 2015 (diff | hist) . . (+77) . . Engineering
- 07:42, 28 February 2015 (diff | hist) . . (+21) . . Engineering
- 07:41, 28 February 2015 (diff | hist) . . (+21) . . Crafts
- 07:41, 28 February 2015 (diff | hist) . . (+2,031) . . N Crafts (Created page with "Craft covers anything related to creating, maintaining non-technological crafts. Anything from woodworking or blacksmithing to charcoal sketching. Generally the moment it's p...")
- 07:08, 28 February 2015 (diff | hist) . . (+65) . . Engineering
- 07:08, 28 February 2015 (diff | hist) . . (+2,577) . . N Engineering (Created page with "It's a General skill, so specializations can provide a way to add extra flavour to your character. <div id=fate>O</div> '''Overcome:''' Engineering allows you to b...")
- 17:49, 23 February 2015 (diff | hist) . . (+2,407) . . N Will (Created page with "The Will skill represents your character’s general level of mental fortitude, the same way that Physique represents your physical fortitude. <div id=fate>O</div> '''Overcom...") (current)
- 17:46, 23 February 2015 (diff | hist) . . (+1,948) . . N Stealth (Created page with "The Stealth skill allows you to avoid detection, both when hiding in place and trying to move about unseen. It pairs well with the Burglary skill. <div id=fate>O</div> '''Ove...") (current)
- 17:35, 23 February 2015 (diff | hist) . . (+2,318) . . N Shoot (Created page with "The counterpart to Fight, Shoot is the skill of using ranged weaponry, either in a conflict or on targets that don’t actively resist your attempts to shoot them (like a bull...") (current)
- 17:24, 23 February 2015 (diff | hist) . . (+1) . . Requisition (→Stunts)
- 17:23, 23 February 2015 (diff | hist) . . (+4) . . Requisition
- 17:22, 23 February 2015 (diff | hist) . . (+2,824) . . N Requisition (Created page with "Requisition describes your character’s clout with the Church, the amount of trust and bureaucratic power it wields to get the resources it needs to complete the mission....")
- 16:58, 23 February 2015 (diff | hist) . . (+1,916) . . N Rapport (Created page with "The Rapport skill is all about making positive connections to people and eliciting positive emotion. It’s the skill of being liked and trusted. <div id=fate>O</div> '''Ov...") (current)
- 15:31, 23 February 2015 (diff | hist) . . (-7) . . Provoke (current)
- 17:55, 20 February 2015 (diff | hist) . . (+2,400) . . N Provoke (Created page with "Provoke is the skill about getting someone’s dander up and eliciting negative emotional response from them—fear, anger, shame, etc. It’s the “being a jerk” skill. To...")
- 17:18, 20 February 2015 (diff | hist) . . (+4) . . Physique
- 17:17, 20 February 2015 (diff | hist) . . (-2) . . Physique (→Special:)
- 17:17, 20 February 2015 (diff | hist) . . (+1) . . Physique
- 17:16, 20 February 2015 (diff | hist) . . (+2,577) . . N Physique (Created page with "The Physique skill is a counterpart to Athletics, representing the character’s natural physical aptitudes, such as raw strength and endurance. In our example game, we have t...")
- 13:00, 20 February 2015 (diff | hist) . . (+1) . . Notice (current)
- 13:00, 20 February 2015 (diff | hist) . . (-1) . . Notice (→Stunts)
- 13:00, 20 February 2015 (diff | hist) . . (+1) . . Notice
- 12:59, 20 February 2015 (diff | hist) . . (-1) . . Notice
- 12:59, 20 February 2015 (diff | hist) . . (+2,935) . . N Notice (Created page with "The Notice skill involves just that—noticing things. It’s a counterpart to Investigate, representing a character’s overall perception, ability to pick out details at a g...")
- 12:53, 20 February 2015 (diff | hist) . . (+1,733) . . N Lore skill (Created page with "The Lore skill is all about the supernatural and arcane knowledge. General knowledge and education one can find under the Science skill. <div id=fate>O</div> '''Overcome:...") (current)
- 12:02, 20 February 2015 (diff | hist) . . (+11) . . Science
- 12:01, 20 February 2015 (diff | hist) . . (+152) . . Science
- 11:58, 20 February 2015 (diff | hist) . . (+1,753) . . N Science (Created page with "<div id=fate>O</div> '''Overcome:''' You can use Science to overcome any obstacle that requires applying your character’s knowledge to achieve a goal. For example, you might...")
- 18:24, 19 February 2015 (diff | hist) . . (+161) . . Summoning
- 18:09, 19 February 2015 (diff | hist) . . (+3,841) . . Summoning
- 15:37, 13 February 2015 (diff | hist) . . (+992) . . N Summoning (Created page with "The Summoning skill can only be taken by a Witch, Wizard, Diabolist or Shepherd. The power of the summons depends on their commitment (High aspect or Aspect). ---- <div id=...")
- 15:37, 13 February 2015 (diff | hist) . . (+10) . . Witch (→Requirements:) (current)
- 15:36, 13 February 2015 (diff | hist) . . (+301) . . Arcane (→Summoning)
- 13:27, 13 February 2015 (diff | hist) . . (+282) . . Getting started (current)
- 13:24, 13 February 2015 (diff | hist) . . (+1) . . Getting started (→Metagame :)
- 13:24, 13 February 2015 (diff | hist) . . (+5) . . Getting started
- 13:23, 13 February 2015 (diff | hist) . . (+2,189) . . N Getting started (Created page with "Have a look at the rules on the [http://www.faterpg.com/ Fate Core] site. They are freely downloadable (on a pay what you want basis). I have bought the rules-book if you pref...")
- 12:23, 13 February 2015 (diff | hist) . . (0) . . Diabolist (→Requirements:) (current)
- 12:18, 13 February 2015 (diff | hist) . . (+19) . . Diabolism (→Power Source) (current)
- 12:17, 13 February 2015 (diff | hist) . . (+18) . . Diabolism (→Creating a Demon)
- 12:17, 13 February 2015 (diff | hist) . . (+3,360) . . Diabolism
- 11:56, 13 February 2015 (diff | hist) . . (-16) . . Category:Skills (→Special Skills) (current)
- 11:56, 13 February 2015 (diff | hist) . . (-4) . . Diabolist
- 11:39, 13 February 2015 (diff | hist) . . (+261) . . N Diabolism (Created page with "Diabolism, the power of a Demon, Imp or other extra-dimensional entity at your beck and call. But there's a lot more to it than meets the eye. And a constant, looming,...")
- 18:40, 12 February 2015 (diff | hist) . . (+1) . . Combat (→Mixed damage types)
- 18:40, 12 February 2015 (diff | hist) . . (0) . . Combat (→Resolving Attacks)
- 18:39, 12 February 2015 (diff | hist) . . (+2,710) . . Combat
- 18:04, 12 February 2015 (diff | hist) . . (+26) . . The Conflict Environment (→Cover:)
- 17:42, 12 February 2015 (diff | hist) . . (+397) . . N Combat (Created page with "Combat, a very specific part of Conflict Resolution, requires a bit of an expansion, due to the style and tone of Excommunicatis. The rules work the same as in the basic Fate...")
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)