WB Gnomes

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Gnome gifts

===Bloody-Tooth=== The most malevolent gnomes are known as bloody-tooths, redcaps, boggarts or powries. Bloody-tooths look much like regular gnomes, but are leaner with flame-colored eyes and a grinning mouth filled with shark-like teeth. Gnomes with this gift have the following features: Biter Your fanged bite is a natural weapon, in which you are proficient. It deals piercing damage equal to 1d6 plus your Strength modifier. Fey Ancestry You have the Fey creature type in addition to Humanoid. Flesh-Eater You can eat fresh raw meat, bones, gristle, and viscera and not get sick from it—in fact, you likely prefer such food. You can treat 10 pounds (4.5 kg) of such meat as being 1 Supply. Iron-skinned The sheer malevolence of a bloody-tooths turns their skin to iron. While you aren’t wearing armor, your AC is 12 + your Dexterity modifier. You can use a shield and still gain this benefit. Weighty Blows You can use Heavy weapons without penalty.

source: Handbook of Heritages p.50

Hearth and home

Known in legends as brownies, dobies or domovoy, these slightly shorter gnomes are content to aid or leave gifts for the hosts in exchange for any food or goods they take. They are not opposed to gift-giving like in the legends.

On occasion these gnomes leave their homes to go wandering, usually if their old hosts left or insulted them in a way. Gnomes with this gift have the following features: Diminutive. You can move through a space large enough for a Tiny creature without squeezing and can squeeze through a space as narrow as 1 inch wide. Fey Ancestry. You have the Fey creature type in addition to Humanoid. Fairy Magic. You know the mending cantrip. Once you reach 3rd level, you can cast purify food and drink once per long rest.

At 5th level, you can cast protection from evil and good once per long rest. Intelligence, Wisdom, or Charisma (your choice) is your spellcasting ability for these spells, and they require no material components.

source: Handbook of Heritages p.52